Updates

What's new

Recent improvements to the deckbuilder. Newest changes first.

30 July 2026

Fulfillment history for your inventory

  • Committing a fulfillment now saves it to a new Fulfillment history panel on your Inventory page, so the decks you exported (basics included) and the pick list you pulled are no longer lost when you start another build.
  • Re-download any past deck as a text list, or the whole pick list as a CSV, straight from history.

30 July 2026

Auto-built decks match your collection better

  • Building decks without a chosen commander now favors the strategies your collection supports best, and stops building around themes you own only a few cards for.
  • Themed builds also pull in more of the cards that fit the strategy, so decks stay on-theme.

19 July 2026

Commander builds got smarter

  • Commander decks now stay on theme: reanimator builds understand reanimation, lifegain builds understand lifegain, and archetypes across the board learned what actually defines them from tens of thousands of real decks.
  • Obscure filler cards with hidden drawbacks no longer sneak into decks by looking like “ramp” or “card draw” — the builder now checks whether real Commander decks actually play a card before crediting it as a staple. Genuine staples like Sol Ring are unaffected.
  • The result: auto-built Commander decks come out noticeably more on-theme.

17 July 2026

Sharper Legacy builds

  • Legacy decks now pick more realistic cards — the builder's card judgment was retrained against real tournament lists, so its builds land closer to decks people actually play.
  • 60-card decks full of playsets now get the complete card-swap optimization pass. Previously, tightly-tuned lists with few unique cards skipped it silently.

16 July 2026

Combo packages + a Commander color fix

  • Legacy and Pauper builds can now assemble real combo packages — the builder recognizes when your collection holds the pieces of a known combo (think Painter's Servant + Grindstone) and swaps the whole package in when it makes the deck stronger.
  • Fixed Commander builds sometimes ignoring your commander's colors: a two-color commander could come back leading a colorless artifact deck. Builds now stay on-color.

14 July 2026

Wider deck search + a cleaner set filter for Crew

  • Crew can now widen the deck search: a new Beam width control under Advanced Parameters explores more candidate decks per build (a little slower, sometimes better results).
  • The Crew set filter is easier to use — search your sets and add them as Include or Exclude tags instead of scrolling a wall of buttons.

13 July 2026

Set filtering for Crew

  • Crew members can now build decks only from the sets they choose — or keep certain sets out of the pool entirely. Find it under Advanced Parameters on the build page.
  • The build form now tells you when a filter can't change anything — like a language filter on an all-English collection — so you never wonder whether a setting is doing something.

13 July 2026

Mixed-language collections now build fully

  • Pick any combination of languages for a build — or leave the new Languages filter empty to use every card you own. Previously only one language at a time made it into the pool.
  • Foreign printings (German, Japanese, and more) are now recognized as their English equivalents everywhere: deck building, Deck Search completion, and picklists all count them toward your pool.

11 July 2026

Bigger deck library, smarter archetypes

  • Deck Search now covers 125,000+ real decks across multiple formats — including Legacy, Pauper, Tiny Leaders, and Pauper Commander lists alongside Commander.
  • The deck builder learned 80 new Commander strategies straight from real decks — tribal themes like Robots, Snakes, Cats, Frogs, Ninjas and Assassins, plus dozens of play patterns that never had a name before.
  • Deck exports now include basic lands: the copy-missing list and CSV picklist state exactly how many Plains, Islands, Swamps, Mountains or Forests to add, so an exported deck is complete.
  • Deck Search gains an “I own the commander” filter, and card previews load instantly from a faster image pipeline.

10 July 2026

Organize your collection your way

  • Inventory bins now nest into a box / row / bin tree with collapsible sections, and moving or importing cards uses a searchable bin picker that can create new bins on the fly.

3 July 2026

Search real decks from your cards

  • Browse a library of real Commander decks and instantly see which ones you can build from your collection — each with a completion percentage and an exact breakdown of the cards you're missing. Filter by commander, color identity, or must-include cards to narrow it down.

3 July 2026

Save and organize your collection

  • Save your collection to the site and organize it into named bins or locations. Browse everything in a sortable pick list and build decks straight from your saved inventory — the builder tracks exactly which cards to pull from each bin.

29 June 2026

Decks that play like the real thing

  • Auto-built decks in Commander, Brawl, and Pauper Commander now draw on the cards that real decks of your commander actually run — so your builds land more on-theme, especially for commanders that don’t fit a tidy archetype. You’ll see it reflected in a higher Synergy score.

28 June 2026

Honest deck synergy score

  • The “Synergy” stat on each deck now reflects how much your deck overlaps with real decks of that commander (or format) — instead of always reading near 100%. It’s a truthful read on how on-theme a build actually is, and shows “—” when there isn’t enough real-deck data to judge.

25 June 2026

Smarter automatic deck suggestions

  • Auto-built decks now span a wider, better-fitting range of strategies for your collection, instead of leaning on the same artifact deck regardless of what you own.
  • Refreshed the card database to the latest set data, so newly-legal cards are available to the builder.
  • Marvel's Super Heroes (MSH) cards are now recognized as legal in Commander — they show up as eligible commanders and deck cards where they should.
  • Fixed double-faced “Battle” cards (e.g. Invasion of Fiora) incorrectly being offered as commanders.